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Any idea what causes this pixallation in the render when adding a noise node to bump:
Posted: Wed May 07, 2025 7:15 am
by leave2
If you look along the bottom left and top right portions of this screen grab, you can see weird artifacting that matches the topology of the mesh. It only appears when using a noise node in the bump channel. Is there a way to counteract this?
Re: Any idea what causes this pixallation in the render when adding a noise node to bump:
Posted: Wed May 07, 2025 12:08 pm
by leave2
Fixed it, nevermind.
Re: Any idea what causes this pixallation in the render when adding a noise node to bump:
Posted: Mon May 12, 2025 7:34 am
by Tim_Twisted
Please share the solution for others finding this topic instead of just saying Fixed it.