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The conversion of light sources is not correct

Posted: Fri May 02, 2025 11:35 pm
by Elvissuperstar007
When converting from V-ray to Corona, all sources turn in the opposite direction, they shine in a different direction than in the originals, I have been observing this for half a year now

Re: The conversion of light sources is not correct

Posted: Mon May 05, 2025 11:36 am
by paride4331
Elvissuperstar007 wrote: Fri May 02, 2025 11:35 pm When converting from V-ray to Corona, all sources turn in the opposite direction, they shine in a different direction than in the originals, I have been observing this for half a year now
Hi Elvissuperstar007,
From Vray to Corona?
Regards
Paride

Re: The conversion of light sources is not correct

Posted: Mon May 05, 2025 6:15 pm
by Elvissuperstar007
Corona and V-Ray light sources are not converted correctly into Octane Render — they appear inverted and emit light in the wrong direction.
They were shining downwards, when converted they started shining upwards and it's always like that

Re: The conversion of light sources is not correct

Posted: Wed May 07, 2025 8:07 am
by paride4331
Hi Elvissuperstar007,
There's an issue that needs to be addressed, I'm sending my report to the developers. In the meantime, a workaround is to disable the 'Target' option in the Octane light settings after converting V-Ray/Corona lights.
Regards
Paride

Re: The conversion of light sources is not correct

Posted: Wed May 07, 2025 8:23 am
by HHbomb
Hi Elvissuperstar007,
you should take care of the doors normals. if you chamfer the doors choose smooth chamfer only.