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2025.1.Beta.2 - 30.1 Displacement Bug?

Posted: Fri Mar 07, 2025 5:28 pm
by metajerk
Using a MacBook Pro M4 Max and OS 15.3.1

Any time I add a displacement to any material type, the material no longer appears in the render view. I've tried with multiple files, multiple material types, should be easy to replicate assuming this isn't some weird issue only I am experiencing.

This issue does't exist in beta 1.

Re: 2025.1.Beta.2 - 30.1 Displacement Bug?

Posted: Sun Mar 09, 2025 6:48 pm
by linograndiotoy
I don't have a mac to test this.
Just a few considerations.
Texture Displacement needs UVs to work.
Also, you need a baking node if you want to use a Grayscale or an RGB node with Texture Displacement.

Re: 2025.1.Beta.2 - 30.1 Displacement Bug?

Posted: Mon Mar 10, 2025 8:03 pm
by metajerk
Here is the exact same scene loaded in Beta 1 and Beta 2.

Definitely something is up.

Re: 2025.1.Beta.2 - 30.1 Displacement Bug?

Posted: Tue Mar 11, 2025 5:02 pm
by linograndiotoy
Yeah, no doubt. Can you please share a scene so I can report it as content to the team?

Re: 2025.1.Beta.2 - 30.1 Displacement Bug?

Posted: Tue Mar 11, 2025 6:49 pm
by metajerk
The above scene is attached

Re: 2025.1.Beta.2 - 30.1 Displacement Bug?

Posted: Thu Mar 13, 2025 9:28 am
by DrawFun
The 30.1(2025.1.Beta2) renders correctly in my tests on OSX 14.x. We'll test it on 15.x further.
On the other hand, can you please try this exported scene in the 2025.1.Beta2 Standalone and let me know whether the displacement renders there? Thanks!

Re: 2025.1.Beta.2 - 30.1 Displacement Bug?

Posted: Thu Mar 13, 2025 7:57 pm
by metajerk
DrawFun wrote:The 30.1(2025.1.Beta2) renders correctly in my tests on OSX 14.x. We'll test it on 15.x further.
On the other hand, can you please try this exported scene in the 2025.1.Beta2 Standalone and let me know whether the displacement renders there? Thanks!
It does not render correctly. Screenshot attached