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isolate node

Posted: Tue Feb 18, 2025 1:22 pm
by HHbomb
Hi,
I wanted to mimic the solo node in c4d.
As always I made a frankenstein style script but it works ( at your own risk )
I made a macroscript you'll find in "yoko" category ( I bind it to ctrl+alt+s key as I don't use incremential save )
Just select the node you want to isolate, run the script.
If your octane viewer is opend you can see the node ( map or noise or...) on your object
You can refine your setting then click EXIT.

If anybody can enhance the script he is welcome :-)

Better not to have Quick update mode on.

Re: isolate node

Posted: Thu Feb 20, 2025 9:13 pm
by remKa
Oooh I was thinking about that, very nice thank you, I'll test that soon !

Re: isolate node

Posted: Fri Feb 21, 2025 12:24 pm
by HHbomb
Infortunately when the map is used several times it don't work... hope somebody ( neonZorglub ? ) can do far better :-)