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Octane scatter slowdowns
Posted: Wed Jan 29, 2025 10:35 am
by J.C
If you want to move an object where Octane scatter objects are scattered it is very slow to move it even if display type is set to none. The only thing that helps is to disable Octane scatter.
Re: Octane scatter slowdowns
Posted: Thu Jan 30, 2025 7:28 am
by bepeg4d
Hi,
how complex is the scattered object?
I suppose that it is not a simple cube.
Please try to switch to MoGraph Cloner in Multi-Instance mode and display mode set to Off, to see if you have the same behavior, thanks.
ciao,
Beppe
Re: Octane scatter slowdowns
Posted: Thu Jan 30, 2025 4:35 pm
by J.C
Hi,
object has 24k polygons. There are 200000 instances.
Increasing keepaway option slowdowns the movement of the object considerably. Keeping it at 0 makes it better but movement is still slower than without it (half FPS).