Engineering error reporting problem
Posted: Mon Jan 06, 2025 3:44 am
When I hand over project files to my colleagues, I often get an error when I open his project file. I think this is not a problem with the octane version. The following is the content of the error. Can anyone tell me what the reason is? What should I do? What is the error: Started logging on 06.01.25 11:38:00
OctaneRender Studio+ 2023.1.3 (13000300)
initOCIOconfig cfgFile: OCIO_ENV:
VRAM used/free/max:0Kb/22.488Gb/22.488Gb Out-of-core used:0Kb RAM used:22.508Gb total:255.845Gb OpenGL free/total:0/0
--------------------------- EXPORT LOG ---------------------------
Can't write int to static pin 'keepInstancePower' (P_KEEP_INSTANCE_POWER, type PT_BOOL) of node 'Texture Emission' (NT_EMIS_TEXTURE, 00000251A047D0A0)
Can't write int to static pin 'keepInstancePower' (P_KEEP_INSTANCE_POWER, type PT_BOOL) of node 'Texture Emission' (NT_EMIS_TEXTURE, 00000251A04818A0)
Export materials time= 62.368 ms
Collect objects time= 4.971 ms
Mesh creation time = 1046.712 ms.
Failed to build OCIO output transform for imager: No OCIO config loaded
Api update time: 6.254 ms.
MB:0/0 ST/MOV:0/73 Nodes:272 Tris:8.527m DispTris:0 Hairs:0 Meshes:91
Textures Grey8/16:0/0 Rgb32/64:5/0
”
OctaneRender Studio+ 2023.1.3 (13000300)
initOCIOconfig cfgFile: OCIO_ENV:
VRAM used/free/max:0Kb/22.488Gb/22.488Gb Out-of-core used:0Kb RAM used:22.508Gb total:255.845Gb OpenGL free/total:0/0
--------------------------- EXPORT LOG ---------------------------
Can't write int to static pin 'keepInstancePower' (P_KEEP_INSTANCE_POWER, type PT_BOOL) of node 'Texture Emission' (NT_EMIS_TEXTURE, 00000251A047D0A0)
Can't write int to static pin 'keepInstancePower' (P_KEEP_INSTANCE_POWER, type PT_BOOL) of node 'Texture Emission' (NT_EMIS_TEXTURE, 00000251A04818A0)
Export materials time= 62.368 ms
Collect objects time= 4.971 ms
Mesh creation time = 1046.712 ms.
Failed to build OCIO output transform for imager: No OCIO config loaded
Api update time: 6.254 ms.
MB:0/0 ST/MOV:0/73 Nodes:272 Tris:8.527m DispTris:0 Hairs:0 Meshes:91
Textures Grey8/16:0/0 Rgb32/64:5/0
”