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Error Rendering Old Project In 2024 'keepinstancepower'

Posted: Fri Nov 15, 2024 1:43 am
by lukesky345
Im getting this error im a little confused about i thought i could fix it by turn all the compatability modes on my textures and other octane objects to 2024 but the screenshot is the latest error after trying that so any help would be greatly appreciated.

Re: Error Rendering Old Project In 2024 'keepinstancepower'

Posted: Fri Nov 15, 2024 7:37 am
by bepeg4d
Hi,
weird, the original scene plugin version seems not accessible.

Could you share a link to a scene that shows this issue to me via Private Message?

ciao,
Beppe

Re: Error Rendering Old Project In 2024 'keepinstancepower'

Posted: Fri Nov 15, 2024 9:56 am
by aoktar
It is probably a minor bug which caused by unavailable parameter access. Not a thing to cause any critical error.

Re: Error Rendering Old Project In 2024 'keepinstancepower'

Posted: Mon Nov 18, 2024 8:30 am
by bepeg4d
Hi,
as Ahmet said , Keep-instance-power is not a critical issue, for example, the Haze object has the option enabled in the emissive node, but it is a single object.

The big issue in your scene is that it is full of unsupported C4D Layer shaders:
IMG_3470.jpeg
If you go to c4doctane settings/C4D Shaders, and uncheck the "Enable C4D shader baking", the scene should work, but the materials will not be correct:
IMG_3473.jpeg
You need to revisit your materials, and replace all the C4D Layer shaders with Composite Texture node connected to Octane shaders only:
https://docs.otoy.com/cinema4d/CompositeTexture.html

ciao,
Beppe