Post Pass with Alpha Channel
Posted: Tue Oct 29, 2024 8:21 pm
Dear OTOY Support,
I'm running HoudiniFX 20.5.370 with the matching Octane build Version 2024.1.0.1 on Windows 10.
My workstation is a AMD TR3970X, 128GB RAM, 2x3090.
I'm having trouble exporting a proper Post Pass when the Alpha Channel is enabled.
I have particles with an emissive material in the scene. Unfortunately, their post effects don't show up, unless they're "in front" of geometry.
In the C4D Version of Octane this has never been an issue, so I wanted to see, if this behavior is expected. Maybe I should add, that I have
around 10yrs experience, working in Octane for C4D, but have just now made the transition to Octane for Houdini. Is there something I'm missing?
Thank you for your help!
Gregor
I'm running HoudiniFX 20.5.370 with the matching Octane build Version 2024.1.0.1 on Windows 10.
My workstation is a AMD TR3970X, 128GB RAM, 2x3090.
I'm having trouble exporting a proper Post Pass when the Alpha Channel is enabled.
I have particles with an emissive material in the scene. Unfortunately, their post effects don't show up, unless they're "in front" of geometry.
In the C4D Version of Octane this has never been an issue, so I wanted to see, if this behavior is expected. Maybe I should add, that I have
around 10yrs experience, working in Octane for C4D, but have just now made the transition to Octane for Houdini. Is there something I'm missing?
Thank you for your help!
Gregor