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Jagged edges when using Post Volume Effect Fog

Posted: Wed Sep 25, 2024 8:09 am
by tombyrom
Hello,
I am trying to use the Post Volume Effect Fog as it gives the exact settings and look I need (distant/aerial fog) which I cannot achieve with any other fog method in Octane.

It's great but unfortunately, I am getting jagged edges around objects when the fog is on, I have checked all my settings I can't see anything that I can change to fix this? Is this something that can be mitigated? Or is it a limitation as it is a post-process effect?

See my example, the upper part of the model on the edges is jagged when this feature is turned on.

Thanks

Re: Jagged edges when using Post Volume Effect Fog

Posted: Fri Sep 27, 2024 6:04 am
by larsgehrt
Hey,

this post volume, is that under the camera Post Processing setting?

I would like to try this out.

thanks

Re: Jagged edges when using Post Volume Effect Fog

Posted: Fri Sep 27, 2024 10:21 am
by tombyrom
It is yes and apparently no one talks about it. But its perfect for this distant aerial fog.

Also, I fixed my own issue, see screenshots attached. Effectively it was due to certain values, and the fog was too close, with new settings I see no issues around objects closer to the camera but still get the distant fog look I want.

So this prob only works well when it's far away, if you need close-up dense fog then use a scattering medium on the environment and use the emission technique for no noise.

Re: Jagged edges when using Post Volume Effect Fog

Posted: Sat Sep 28, 2024 1:55 pm
by larsgehrt
amazing, though scene scale must me accurate :)