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How to use the chaos node together with triplanar?

Posted: Thu Jun 13, 2024 9:36 am
by W_RTF
Does anyone know how to use the chaos node with triplanar?
The chaos node seems to ignore triplanar projection.
Similar to fstorm renderer, when selecting triplanar projection, you can use random tiling and random offset functionalities, which are very suitable for product rendering.
How can this issue be resolved through OSL?

Re: How to use the chaos node together with triplanar?

Posted: Thu Jun 13, 2024 11:30 am
by frankmci
I think the Chaos node and the Triplanar node work in different, incompatible ways. The Chaos node specifically works in the UV space of the surface, while the Triplanar node specifically bypasses the UV space of the surface.

I would have guessed that the Triplanar node would override the Chaos node since it is "down stream," but there must be a different order of operations enforced under the hood that says the Chaos node wins.

You can reverse the order from
Chaos>Triplanar
to
Triplanar>Chaos
and adjust the Image Transform to make it work, but the Chaos node still wins.

Re: How to use the chaos node together with triplanar?

Posted: Fri Jun 14, 2024 2:08 am
by W_RTF
So can the official add random tiling function to triplanar like fstorm renderer or add a projection function to chaos

Re: How to use the chaos node together with triplanar?

Posted: Fri Jun 14, 2024 10:50 am
by jobigoud
The new version of the chaos texture is being finalized and will have a projection pin. Current version only uses Mesh UV.

Re: How to use the chaos node together with triplanar?

Posted: Fri Jun 14, 2024 10:59 am
by W_RTF
jobigoud wrote:The new version of the chaos texture is being finalized and will have a projection pin. Current version only uses Mesh UV.
Wow, that's great. Is it coming in the 2024 release?

Re: How to use the chaos node together with triplanar?

Posted: Fri Jun 14, 2024 3:21 pm
by jobigoud
No it should be in the version after.