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Problem with "Save Project with assets"
Posted: Sat May 04, 2024 1:08 pm
by nikomedia
Hello my dear octaners,
I have the following problem.
Always when I want to save my project with assets, the filename of my textures in the shader changes. This is really annoying.
In the attachment you will see the first picture before I save the project, the second picture after I saved it.
Maybe someone has a solution for this.

- Before

- After
All the best from Vienna, Niko.
Re: Problem with "Save Project with assets"
Posted: Sat May 04, 2024 2:24 pm
by aoktar
It does what you should expect from a collect operation, similar to other textures. Your request is like to want an option for your case.
Re: Problem with "Save Project with assets"
Posted: Sun May 05, 2024 3:42 pm
by frankmci
aoktar wrote:It does what you should expect from a collect operation, similar to other textures. Your request is like to want an option for your case.
I'm not sure what you mean, Ahmet. When I do a Save Project with Assets in Octane C4D, all the collected texture files retain their original names; "tree_placement.png" etc.
Re: Problem with "Save Project with assets"
Posted: Sun May 05, 2024 8:35 pm
by nikomedia
aoktar wrote:It does what you should expect from a collect operation, similar to other textures. Your request is like to want an option for your case.
I don't understand your answer. The correct file are saved in the tex folder, but the link in the shader is wrong so I always have to manually replace the pictures.
With the physical render all works perfect with "Save project with assets".
This is a really annoying problem. Not with small projects, but with bigger project it can take some time to exchange everything.
Re: Problem with "Save Project with assets"
Posted: Sun May 05, 2024 8:59 pm
by aoktar
Sorry missed some part of your request, was a weekend here!
Assumed you're talking about path of filenames. If we talk about filenames, they are converted by C4D system functions. I need to check if it's safely possible to get real names.
Re: Problem with "Save Project with assets"
Posted: Tue May 07, 2024 6:18 am
by nikomedia
aoktar wrote:Sorry missed some part of your request, was a weekend here!
Assumed you're talking about path of filenames. If we talk about filenames, they are converted by C4D system functions. I need to check if it's safely possible to get real names.
Great, thank you very much!