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Refraction roughness

Posted: Wed May 01, 2024 10:14 pm
by ScorpioCGI
I've tried and failed to work out how to do this. I'm trying to create a material that has a smooth reflective surface, but has a blurring refractive property, like a thick liquid/gel.

Anyone have any insight as to how this might be achieved?

Re: Refraction roughness

Posted: Wed May 08, 2024 6:09 am
by bepeg4d
Hi,
what about a Layered Material?
https://docs.otoy.com/StandaloneH_STA/S ... terial.htm

You could create your base material with blurring refractive property, then add a Specular Layer on top for the smooth reflective surface.

ciao,
Beppe