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Denoiser result not applied to the rendered output

Posted: Thu Feb 01, 2024 6:58 pm
by be_fast
Hi everyone. I love how denoiser works, but it does only if I am saving frame individually through the "save image" button on the realtime viewport. In this case I am getting duplicated image file saved with the same name but __Denoised_beauty added at the and. Denoiser result not applied to the rendered sequence output. I had the same issue with bloom and other camera effects, but it is fixed now after I installed ver 14.08
Please help. Saving the same rendering output duplicated frames but denoised frames could be problem solver.

3ds max 2020
Kernel type PT
RTX3080ti + RTX4070 with 546.33driver version

Re: Denoiser result not applied to the rendered output

Posted: Mon Feb 05, 2024 4:57 am
by be_fast
Looks like no one interested in my problem, and it was not possible to tell me I can output de-noised result as a render element instead of octane passes output, which doesn`t work for me.
Or I am the only one using 3ds max plugin. I hope my solution is useful for anyone

Re: Denoiser result not applied to the rendered output

Posted: Mon Feb 05, 2024 1:50 pm
by paride4331
Hi be_fast,
I hope my attached screenshot will help.
Regards
Paride

Re: Denoiser result not applied to the rendered output

Posted: Mon Feb 05, 2024 1:52 pm
by paride4331
Hi be_fast,
I hope my attached screenshot will help.
Regards
Paride

Re: Denoiser result not applied to the rendered output

Posted: Wed Feb 07, 2024 11:12 am
by be_fast
paride4331 wrote:Hi be_fast,
I hope my attached screenshot will help.
Regards
Paride
Yes, thank you very much