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A bug when I use deformer on cached splines using X-particle

Posted: Tue Jan 30, 2024 12:10 pm
by Ofcourse
There seem to be a bug when i use either C4D's deformer on X-Particle generated splines... which also store a color for each, without deformer the trails render the colors fine in Octane, but when I use also deformer on those splines, the colors dont render out using Octane, is that known issue?

Re: A bug when I use deformer on cached splines using X-particle

Posted: Wed Jan 31, 2024 11:12 am
by paride4331
Hi,
It seems like you may have confused the forum section; this is not the C4D forum section.
Regards
Paride