Recalcualting every frame animation
Posted: Thu Nov 16, 2023 3:20 pm
Hello,
When I am rendering an animation, octane likes to recalculate everything for every frame, was wondering if there was a way around that? Seems like in cycles there is an option for "persistent data" which is supposed to resolve that issue, but I can't find the option for octane.
Any help would be appreciated!
When I am rendering an animation, octane likes to recalculate everything for every frame, was wondering if there was a way around that? Seems like in cycles there is an option for "persistent data" which is supposed to resolve that issue, but I can't find the option for octane.
Any help would be appreciated!