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Foreground object renders in LV, not PV

Posted: Fri Aug 25, 2023 2:31 pm
by zoppo
Well, the topic says it all really.
"Overwrite kernel settings" is unchecked.

Do I have to check some other setting?

Win10 / C4D 2023.2.2 / Oc 2022_1_2

Re: Foreground object renders in LV, not PV

Posted: Mon Aug 28, 2023 6:10 am
by bepeg4d
Hi,
instead of using the C4D Foreground object, you can use the AOV group tab to add an image on top of your Beauty pass:
IMG_9539.jpeg
ciao,
Beppe

Re: Foreground object renders in LV, not PV

Posted: Mon Aug 28, 2023 8:10 am
by zoppo
Hi Bepeg,

thanks for the answer.
My idea was to "block" parts of the image I don't need by using a simple black Tiff with transparent parts.
The goal was to save render time, not to compose an image on top of the beauty pass.

In the Live Viewer it works as intended, but not in the Picture Viewer?

Regards
Marc

Re: Foreground object renders in LV, not PV

Posted: Tue Aug 29, 2023 6:40 am
by bepeg4d
Hi Marc,

mmm, I don't think it is an efficient solution, have you tried with Film region instead?
IMG_9556.jpeg
ciao,
Beppe

Re: Foreground object renders in LV, not PV

Posted: Tue Aug 29, 2023 8:20 am
by zoppo
Hi Bepeg,

I know about film region and I use it. But with the foreground object I have freeform.
And as I said, it works in Live Viewer, but not in the Picture Viewer:

Image

It's not that important, I was just wondering why it would work in the LV and not in the PV.

Regards,
Marc

Re: Foreground object renders in LV, not PV

Posted: Tue Aug 29, 2023 9:32 am
by aoktar
Give me your example scene then I will test it

Re: Foreground object renders in LV, not PV

Posted: Tue Aug 29, 2023 11:39 am
by zoppo
aoktar wrote:Give me your example scene then I will test it
There you go:

https://www.3dfisch.de/forum/foreground.rar


But it really is every scene with a foreground object:
Image

LV:

Image

PV:

Image

Regards,
Marc

Re: Foreground object renders in LV, not PV

Posted: Tue Aug 29, 2023 12:46 pm
by aoktar
Looks like we haven't added the support for foreground in to final frames.

Re: Foreground object renders in LV, not PV

Posted: Tue Aug 29, 2023 7:35 pm
by zoppo
Ok, thanks Bepeg and Aoktar, it's really not important - more of a nice to have once every 5 years.

Re: Foreground object renders in LV, not PV

Posted: Tue Aug 29, 2023 7:50 pm
by frankmci
I've done this the old fashioned way with success; i.e. a matte black cutout card positioned right in front of the camera lens. It might seem kind of silly, but with Adaptive Sampling it works quite well for speeding up a render when Render Region isn't precise/complex enough. You can even animate its shape and position.