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file name node
Posted: Tue Aug 22, 2023 3:05 am
by jwfvr
is there a way to only add the file name without the texture locator/projection nodes attached to it? I feel like I get inconsistent behavior when dragging images from the clips tab, or the shader tree or whether I use "add selected" or just drag it in - but regardless I really would like to be able to only drag the image in by itself and hook up whatever projection I want afterwards.
Re: file name node
Posted: Mon Sep 18, 2023 4:38 am
by face_off
Can you not simply use the Filename property in the Octane Image node?
Paul
Re: file name node
Posted: Mon Sep 18, 2023 4:47 am
by jwfvr
thats exactly what I want - it seems when you drag in the image you get the additional nodes and I was thinking there was a way around this - but I guess the backspace key is the only way?
Re: file name node
Posted: Tue Sep 19, 2023 5:03 am
by face_off
jwfvr wrote:thats exactly what I want - it seems when you drag in the image you get the additional nodes and I was thinking there was a way around this - but I guess the backspace key is the only way?
The plugin is automatically adding the first Texture Locator for the Image in the Shader Tree if there is one. If you drag a clip that is not used in the Shader Tree then no Texture Locator is added. The Texture Locator is automatically added so that the Texture Location->Octane Project can be plugged into the Octane Image node.
Paul