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Gradient changes not updated in lights

Posted: Wed May 17, 2023 3:24 pm
by Andreas_Resch
Below is a setup where a Gradient Map node is between a Gradient Editor and a Texture Emission node. Any changes I make to the sliders (moving them, adding new ones) isn't updated in the viewport. I have to disconnect and connect some node to trigger the update. I would upload a Blend file, but as you can't use them, it makes no sense.

V27.15, Windows 10, RTX 3060
Lights_01.jpg

Re: Gradient changes not updated in lights

Posted: Wed May 31, 2023 3:23 pm
by linograndiotoy
Sure, we can use blend files, as long as the issue is an OctaneBlender problem, not an engine one.

I've made a similar scene, by the way. Let's see if this is something we can fix! Thanks!