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Volume Denoised problem

Posted: Fri Apr 14, 2023 2:29 pm
by 19Nik90
Hello everyone,

I'm having some problems with my latest project, I'm using the latest version of Octane and Cinema 4D R2023.

In my scene I have a VDB Fire, but in my final render (Denoised beauty) I get some weird artifacts on the out of focus VDB, but only in the final image and not on the live viewer.
I've attachen an image comparison between the final render and the live viewer. I'm exporting Octane EXR using ACESsg, Denoise volumes active, Path tracing.

I've tryed everything, but I can get rid of those artifacts, please help me.

Thank you very much for your support.

Nik

Re: Volume Denoised problem

Posted: Mon Apr 17, 2023 7:34 am
by bepeg4d
Hi Nik,
this is not expected, can you share a screenshot from Render Settings/OctaneRender/main tab, and Render AOV group tab?

ciao,
Beppe

Re: Volume Denoised problem

Posted: Mon Apr 17, 2023 7:43 am
by 19Nik90
bepeg4d wrote:Hi Nik,
this is not expected, can you share a screenshot from Render Settings/OctaneRender/main tab, and Render AOV group tab?

ciao,
Beppe
Ciao Beppe,

Attached what you requested.

Thank you

Nik

Re: Volume Denoised problem

Posted: Mon Apr 17, 2023 7:56 am
by bepeg4d
Thanks for sharing the screenshots.

Since Denoiser is saved in a separated AOV pass, could you also share a screenshot from Picture Viewer, Layer tab, to check if Denoided beauty pass is correct or not?

Not related to the issue, but, you should always keep the Denoise on completion option enabled, or the rendering time is longer, since denoiser is calculated at each max samples interval.

ciao,
Beppe

Re: Volume Denoised problem

Posted: Mon Apr 17, 2023 8:07 am
by 19Nik90
bepeg4d wrote:Thanks for sharing the screenshots.

Since Denoiser is saved in a separated AOV pass, could you also share a screenshot from Picture Viewer, Layer tab, to check if Denoided beauty pass is correct or not?

Not related to the issue, but, you should always keep the Denoise on completion option enabled, or the rendering time is longer, since denoiser is calculated at each max samples interval.

ciao,
Beppe
Ciao Beppe,

Thanx for the tip of "denoise on completion", I thought that option was only related to the live viewer.

I've attached the screenshot.

Thanx

Re: Volume Denoised problem

Posted: Mon Apr 17, 2023 8:17 am
by bepeg4d
Ok, thanks.

if you select the Pass-Singolo option, is it still noisy?

ciao,
Beppe

Re: Volume Denoised problem

Posted: Mon Apr 17, 2023 8:18 am
by 19Nik90
bepeg4d wrote:Ok, thanks.

if you select the Pass-Singolo option, is it still noisy?

ciao,
Beppe
Yes it is, attached the image.

Thanx

Re: Volume Denoised problem

Posted: Mon Apr 17, 2023 8:58 am
by bepeg4d
Ok, thanks.

what happens if you disable the Overwrite Kernel Settings option in Render Settings/OctaneRender/ tab?

ciao,
Beppe

Re: Volume Denoised problem

Posted: Mon Apr 17, 2023 9:04 am
by 19Nik90
bepeg4d wrote:Ok, thanks.

what happens if you disable the Overwrite Kernel Settings option in Render Settings/OctaneRender/ tab?

ciao,
Beppe
Just tried, same thing.

Thanx

Nik

Re: Volume Denoised problem

Posted: Mon Apr 17, 2023 9:09 am
by bepeg4d
Ok, can you share the scene with me?

If yes, please reduce it at minimum, then save the project with assets, compress the resulting folder, and share it with me via Private Message, thanks.

ciao,
Beppe