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Projection: Flat ( error? )

Posted: Thu Apr 13, 2023 4:51 am
by nicspoon
Hello,

Is this a bug not yet fix? both C4D shader & Octane shader does not work.
I use a projection "flat" on a sphere with a c4d gradient to project on a sphere, both render show missing red circular.
The viewport for octane shader does not update also.

Can this be fix?

Best regards,
Nicholas

Re: Projection: Flat ( error? )

Posted: Thu Apr 13, 2023 7:20 am
by bepeg4d
Hi,
here is how you can do it in c4doctane Node editor, without changing C4D projection, and by using an external object to move the gradient where you want:
IMG_8179.jpeg
OctaneFlatProjection.zip
(128.96 KiB) Downloaded 40 times
ciao,
Beppe

Re: Projection: Flat ( error? )

Posted: Thu Apr 13, 2023 9:49 am
by nicspoon
What about the staking shader tag on object manager, will that be fix soon?
my purpose of this is, to put on multiple logos on a product. So I use multiple sharder tags.

When I got 2 logos, I use extra 2 shader tags to overlay the master shader tag on the object manager. Will this be fix?