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Tool Baked Image does not bake Point attributes
Posted: Sun Mar 26, 2023 6:53 pm
by aias
Octane 2022.1, Houdini 19.5
If I multiply a procedural texture with a point attribute (Float_Vertex_Attribute) the Baked Image is incorrect and does not take into account the attribute color.
Setting the multiply node straight to Base Color for example I can see the wanted result properly.
Is this a core limitation or a Houdini bug?
Re: Tool Baked Image does not bake Point attributes
Posted: Mon Mar 27, 2023 9:04 am
by juanjgon
This sounds like a core limitation. Standalone probably has the same issue. I'll report it to the core devs.
-Juanjo
Re: Tool Baked Image does not bake Point attributes
Posted: Mon Mar 27, 2023 4:13 pm
by aias
juanjgon wrote:This sounds like a core limitation. Standalone probably has the same issue. I'll report it to the core devs.
-Juanjo
Thank you Juanjo! Weird how no-one asked for this before. It is extremely useful in Houdini to control the displacement texture for example (UV not vertex) with point attributes.