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material that avoid lighting of emissive material

Posted: Wed Mar 15, 2023 1:36 pm
by Cristal
Hi there!
I have an emissive material applied in an object and another object near it that has a subsurface scattering material.
I don't want that emissive material lighting affect the other object, is this possible?
Oh and I cannot use a light instead that emissive material.

Thank you!

Re: material that avoid lighting of emissive material

Posted: Wed Mar 15, 2023 5:03 pm
by AWOLism
You can achieve this with Light Linking. First choose a Light Pass ID on the emissive material, and then adding an Octane Object Tag to the SSS object with "Use Light Pass Mask" enabled, and unchecking the corresponding ID.

See the attached C4D file for an example.

Re: material that avoid lighting of emissive material

Posted: Wed Mar 15, 2023 8:50 pm
by Cristal
Thank you!!!!!!!!! that is exactly what I needed.