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Octane Area Light artifacts while motion blur is active
Posted: Mon Mar 06, 2023 8:49 am
by harrystanper
Hello, i'm having streaks of light on a moving area light with motion blur enabled (B part on the pic).
If i'm using emissive material everything is fine (A), but once i switch to area light octane gives me this undesired effect,
which looks like i'm having a cylinder instead of the light.
How to fix that?

Re: Octane Area Light artifacts while motion blur is active
Posted: Mon Mar 06, 2023 9:21 am
by aoktar
Plugin doesn't export motion data for light objects. They are like static objects. To work around it, use mesh objects with emissive materials
Re: Octane Area Light artifacts while motion blur is active
Posted: Mon Mar 06, 2023 9:32 am
by harrystanper
Thank you!
Will it be fixed in a near future? I wonder why it's not meant to work ootb - i think many people expect the light to behave this way like in the real world.
Re: Octane Area Light artifacts while motion blur is active
Posted: Mon Mar 06, 2023 6:33 pm
by aoktar
harrystanper wrote:Thank you!
Will it be fixed in a near future? I wonder why it's not meant to work ootb - i think many people expect the light to behave this way like in the real world.
Motion blur on lights are long-awaited topic, because light management was old and lot of things on todo list. I'll consider to look for this soon...