Octane Shadowpass Plane showing up in reflections
Posted: Sun Nov 27, 2022 2:28 am
Hi,
I'm using octane plugin for C4D 2021.1.6-(R3). I watched tutorials how to render shadow passes for comping in AE / Resolve. That's all set up fine. what I notice though is the shadow catching plane is also visible in a reflective Sphere. Some say you don't need a shadowcatcher material, but even if I add a material to the plane it is still visible in the reflective sphere. Is there a way to have a shadow catcher plane and have it not show up in reflections? I assumed a shadowcatcher material would do this... any help would be appreciated. Thanks!
I'm using octane plugin for C4D 2021.1.6-(R3). I watched tutorials how to render shadow passes for comping in AE / Resolve. That's all set up fine. what I notice though is the shadow catching plane is also visible in a reflective Sphere. Some say you don't need a shadowcatcher material, but even if I add a material to the plane it is still visible in the reflective sphere. Is there a way to have a shadow catcher plane and have it not show up in reflections? I assumed a shadowcatcher material would do this... any help would be appreciated. Thanks!