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Feature request : 3d noise

Posted: Mon Aug 22, 2022 11:54 am
by rohandalvi
Could we get a 3d version of the standard procedural noise texture. It’s useful when you need to use a procedural noise map to distort another noise map or any texture because projections are 3d not greyscale. I can build one but combining 3 noise maps into a combine rgb node but that’s a cumbersome setup.

In Houdini there is a simple drop down to convert noise from 1d(greyscale/float) to 3d(coloured/vector).

You can look at the image below to see what I want.
F9A3E704-A67A-499F-93EF-9C230021B9B5.jpeg