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Low Aperture Causes Glitches

Posted: Mon Jul 04, 2022 9:50 am
by smuseus
Octane glitches when rendering at very low camera aperture settings, see attached screenshot.

Changing the near/far clipping does not make any difference.

Re: Low Aperture Causes Glitches

Posted: Mon Jul 04, 2022 12:25 pm
by juanjgon
Can you please check if the ray epsilon parameter available in the render target kernel nodes tab helps?

Thanks,
-Juanjo

Re: Low Aperture Causes Glitches

Posted: Wed Jul 06, 2022 12:53 pm
by smuseus
Tuning the ray epsilon did work, but I'm animating the aperture so this requires animating the ray epsilon as well as creating multiple copies of the render target since I'm sharing that between my ROPs.. not great tbh.