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Strange Octane Noise Node

Posted: Mon May 16, 2022 8:34 pm
by olavalvons
Hey there,
I`m trying to recreate a terrazzo style material which uses 2 c4d noises which are than mixed together wit the octane noise node. As soon as I add the octane noise the material splits in green and blue. No matter what kind of object it is. Do you guys have any idea what the problem could be? I attached some screenshotsImage
Thanks in advance,
olav

Re: Strange Octane Noise Node

Posted: Tue May 17, 2022 9:01 am
by bepeg4d
Please go to c4doctane settings/C4D Shaders, try to keep active only the OSL option and report back, thanks.

ciao,
Beppe

Re: Strange Octane Noise Node

Posted: Tue May 17, 2022 10:27 am
by olavalvons
Hey Beppe,
thank you for your reply. The OSL option was/is checked.
The c4d shader baking option also brings no difference.

Could this be an octane problem or is it a c4d problem?

Thanks a ton,
olav

Re: Strange Octane Noise Node

Posted: Thu May 19, 2022 8:31 am
by bepeg4d
Hi Olav,
sorry, I cannot reproduce the issue here:
A560B490-E573-4868-A29A-A0F6CB941CCF.jpeg
Please upgrade c4doctane to 2021.1.5, you can find it by visiting your personal Downloads area:
https://render.otoy.com/account/download_archive.php

If upgrading to 2021.1.5 is not enough, please save share the project with assets, thanks.

ciao,
Beppe