Scene Scale Artifacts and Ray Episilon
Posted: Tue Mar 01, 2022 12:15 am
I noticed that if I have camera more than 500 meters away from a large object you will get a sort of self shadowing artifact issue on the geometry.
The Ray Epsilon setting can help fix this but I've seen in other forums that this is not ideal and I should be scaling my scene accordingly. I do have my projects settings in Meters and Units are set to meters in my Prefs.
I still get the artifacting just the same, is there another setting I'm missing here?
Thanks!
The Ray Epsilon setting can help fix this but I've seen in other forums that this is not ideal and I should be scaling my scene accordingly. I do have my projects settings in Meters and Units are set to meters in my Prefs.
I still get the artifacting just the same, is there another setting I'm missing here?
Thanks!