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Rounded edges shader fails on some geometry

Posted: Wed Jan 19, 2022 5:29 pm
by boxfx
I have 2 virtually identical triangles. The rounded edges shader works perfectly on one of them, but 100% fails on the other. Can anyone help explain why this happens?
round.jpg
Project attached. Polys are all seals, no duplicate points, no other mesh check errors, one of them just refuses to work.

Octane 2020.2.5 R3
C4D R20.059

Re: Rounded edges shader fails on some geometry

Posted: Thu Jan 20, 2022 8:47 am
by bepeg4d
Hi,
there is something strange in the triangle on the left, if you parent it to a c4d Connect object, it becomes flat :roll:
FBF22546-5CB2-4B51-A3A0-B14A82F1000B.jpeg
ciao,
Beppe