out of memory
Posted: Sun Jan 02, 2022 10:49 pm
Im rendering a not very complex interior scene,
the only heavy element is a "vertical garden" green mesh with many textures and nearly 900k polygons.
I had to split it in 3 different meshes as I had a warning that there were too many polygons for a single mesh
but despite to this when I try to render i go out of memory of my 3080Ti (12 mb)...
Octane render it in the preview window, but when I try to render th eanimation it stops after the first frame.
In th elog is written that it goes out of memory (despite out of core is enabled)
Is it possible that an object like this send me out of memory?
I switched it off and the scene is rendering well..
the only heavy element is a "vertical garden" green mesh with many textures and nearly 900k polygons.
I had to split it in 3 different meshes as I had a warning that there were too many polygons for a single mesh
but despite to this when I try to render i go out of memory of my 3080Ti (12 mb)...
Octane render it in the preview window, but when I try to render th eanimation it stops after the first frame.
In th elog is written that it goes out of memory (despite out of core is enabled)
Is it possible that an object like this send me out of memory?
I switched it off and the scene is rendering well..