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flickering issue

Posted: Tue Dec 28, 2021 10:52 am
by vesta
Hello guys
Just curious, I rendered the attached clip (1280x720px) with DL mode with default parameters but with 1500 samples, there is also a glow enabled.
I see a lot of flickering with texture emission beside the noise (dependant from samples I think).
My question is, the only way to get rid of those flickering (and relative noise of course) is only to way up the samples? The final format will be FullHD.
thanks a lot
Peppe

Re: flickering issue

Posted: Wed Dec 29, 2021 8:52 am
by bepeg4d
Hi,
most of the noise is caused by recessed/complex emissive geometry, you need to crunch up the Kernel setting a lot to obtain a clean frame.
Have a look at this discussion on how to drastically reduce the noise in this condition:
viewtopic.php?f=30&t=67076&p=337289&hil ... se#p337289

ciao,
Beppe

Re: flickering issue

Posted: Wed Dec 29, 2021 9:06 am
by vesta
thanks a lot for the reply Beppe, I'll check those thread for sure.
Regarding the geometry with applied texture emission material, those are only 3 cubes don't overlapping nor intersecting with any other geo around, that's my main doubt...
thanks
Peppe

Re: flickering issue

Posted: Thu Dec 30, 2021 8:07 am
by bepeg4d
Sorry but what about the green and yellow emissive materials of the buildings?

ciao,
Beppe