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				Setting AOV custom in object parameters
				Posted: Sat Dec 18, 2021 7:46 pm
				by HandcraftedMedia
				Is there currently a way to set the "custom" (1-10) AOV pass for an object, similar to the old render layer settings? I see that the cinema4d plugin has that option under the octane tag, but can't seem to find a similar option in Houdini?
			 
			
					
				Re: Setting AOV custom in object parameters
				Posted: Mon Dec 20, 2021 9:47 am
				by juanjgon
				HandcraftedMedia wrote:Is there currently a way to set the "custom" (1-10) AOV pass for an object, similar to the old render layer settings? I see that the cinema4d plugin has that option under the octane tag, but can't seem to find a similar option in Houdini?
Let me investigate it, I'm not sure how this feature works, so probably is missing in the Houdini plugin.
Thanks,
-Juanjo
 
			
					
				Re: Setting AOV custom in object parameters
				Posted: Mon Dec 20, 2021 7:20 pm
				by juanjgon
				I've added the OBJ level custom AOVs for the next plugin build.
Thanks for reporting this limitation!
-Juanjo
			 
			
					
				Re: Setting AOV custom in object parameters
				Posted: Fri Dec 24, 2021 2:23 pm
				by HandcraftedMedia
				Amazing, Thank you!