Page 1 of 1

Setting AOV custom in object parameters

Posted: Sat Dec 18, 2021 7:46 pm
by HandcraftedMedia
Is there currently a way to set the "custom" (1-10) AOV pass for an object, similar to the old render layer settings? I see that the cinema4d plugin has that option under the octane tag, but can't seem to find a similar option in Houdini?

Re: Setting AOV custom in object parameters

Posted: Mon Dec 20, 2021 9:47 am
by juanjgon
HandcraftedMedia wrote:Is there currently a way to set the "custom" (1-10) AOV pass for an object, similar to the old render layer settings? I see that the cinema4d plugin has that option under the octane tag, but can't seem to find a similar option in Houdini?
Let me investigate it, I'm not sure how this feature works, so probably is missing in the Houdini plugin.

Thanks,
-Juanjo

Re: Setting AOV custom in object parameters

Posted: Mon Dec 20, 2021 7:20 pm
by juanjgon
I've added the OBJ level custom AOVs for the next plugin build.

Thanks for reporting this limitation!
-Juanjo

Re: Setting AOV custom in object parameters

Posted: Fri Dec 24, 2021 2:23 pm
by HandcraftedMedia
Amazing, Thank you!