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Already asked for 2021.1RC1 but no answer ?

Posted: Tue Nov 23, 2021 4:03 pm
by HHbomb
Clipping material :
It don't work with primitives like cylinder, cubes,...
In fact it is the flat parts of the primitive mesh which pose a problem : top cylinder, flat part of TextPlus, cubes,....
If you delete the top cylinder poly and recreate it ( border select and cap ) it works as expected.

Where are Vectron Operators ?

Cheers

Re: Already asked for 2021.1RC1 but no answer ?

Posted: Thu Nov 25, 2021 3:19 pm
by paride4331
Hi HHbomb,
It seems that the engine doesn't clip polygons with material IDs not 1
A Workaround is Transforming the object to clip as a Editable poly, select all polygons,
and set material ID 1 to all.
Developers will try to figure out and will add Vectron boolean in the next release.
Regards
Paride

Re: Already asked for 2021.1RC1 but no answer ?

Posted: Thu Nov 25, 2021 5:12 pm
by HHbomb
ah ok ! Thanks Paride !
EDIT : in fact it don't work if the mesh with clipping material clip more then one ID at the same time.