images path
Posted: Mon Nov 22, 2021 3:33 pm
Hello
Im having issues with Modo and Octane images as textures.
First of all I don't understand why you can't browse loaded images and use them directly as you can do with Modo render.
Sometimes even if a picture is loaded I have to browse it in the image node to reload it ---
Is there a simpleway to do this?
Other question: I bring some work at home so I use an external drive that store a syncronized copy of my content on the NAS.
Usually Modo on my laptop is setup in order to use that external drive as the content folder.
Now I have created some scene at home and then I have syncronized my folder with the studio NAs.
When I open the new scenes at the studio in Modo the pictures are loaded in the clip window of modo but in the nodal material of MOdo Octane they are missing and If I try to load them
it says that the filebrowser is driven by a channel and cannot be edited...
Is there something Im missing about Octane /Modo images managment?
Thanks
Im having issues with Modo and Octane images as textures.
First of all I don't understand why you can't browse loaded images and use them directly as you can do with Modo render.
Sometimes even if a picture is loaded I have to browse it in the image node to reload it ---
Is there a simpleway to do this?
Other question: I bring some work at home so I use an external drive that store a syncronized copy of my content on the NAS.
Usually Modo on my laptop is setup in order to use that external drive as the content folder.
Now I have created some scene at home and then I have syncronized my folder with the studio NAs.
When I open the new scenes at the studio in Modo the pictures are loaded in the clip window of modo but in the nodal material of MOdo Octane they are missing and If I try to load them
it says that the filebrowser is driven by a channel and cannot be edited...
Is there something Im missing about Octane /Modo images managment?
Thanks