DOF = Noisy Object Layer Pass/Cryptomatte
Posted: Fri Nov 19, 2021 9:28 pm
I am in R20 using OctaneRender Enterprise 2021.1
I am rendering a scene with decent depth of field and i want to render cryptomattes and object layer color. Whenever I do so, my OLC comes out noisy and my crptomattes come in mostly black/wrong. When I turn the DOF completely off, the renders work as they should. What are my options?
Thanks!
I am rendering a scene with decent depth of field and i want to render cryptomattes and object layer color. Whenever I do so, my OLC comes out noisy and my crptomattes come in mostly black/wrong. When I turn the DOF completely off, the renders work as they should. What are my options?
Thanks!