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Using sound effector to animate Octane noise

Posted: Tue Nov 16, 2021 5:20 am
by pinarer
Trying to figuring out if there is a way to animate Octane noise texture projection using sound effector with xpresso. Attached my texture node if it helps to help me : )
would appreciate any help on this subject
thanks!

Re: Using sound effector to animate Octane noise

Posted: Tue Nov 16, 2021 9:31 am
by bepeg4d
Hi,
the trick is to drag & drop the texture projection node from attribute editor into the xpresso panel:
E1BED83C-FB77-4112-9CED-45BEE70631F9.jpeg
ciao,
Beppe

Re: Using sound effector to animate Octane noise

Posted: Tue Nov 16, 2021 8:18 pm
by pinarer
Hi Beppe,
Thanks alot! for the reply. I did that but then how am I going to connect the sound effector? with object option? or?
I did like this but didn't work, Sound effector ( object) connected --> to Sample then to -->texture projection