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max slowly during rendering

Posted: Mon Oct 25, 2021 2:55 pm
by samsue
I still have this annoying problem, it is impossible to use max while rendering

GLUzWYq6nz.gif

Re: max slowly during rendering

Posted: Tue Oct 26, 2021 8:56 am
by HHbomb
+1

Re: max slowly during rendering

Posted: Tue Oct 26, 2021 2:17 pm
by samsue
I've been saying this for weeks ... It's getting worse and worse to use Octane in "real time" together with 3ds

Re: max slowly during rendering

Posted: Tue Oct 26, 2021 2:36 pm
by paride4331
Hi,
wasn't this?
viewtopic.php?f=27&t=78459&p=404771#p404771
Regards
Paride

Re: max slowly during rendering

Posted: Tue Oct 26, 2021 7:29 pm
by samsue
no ....

i remember last year when the render was on and i could keep working, changing materials etc... now in any kind of scene, everything just gets stuck


Just to remind I have 2x 3090 128Gb of ram ... I have already left the card that is connected to the monitor off for the rendering

Re: max slowly during rendering

Posted: Wed Oct 27, 2021 12:16 pm
by paride4331
samsue wrote:no ....

i remember last year when the render was on and i could keep working, changing materials etc... now in any kind of scene, everything just gets stuck


Just to remind I have 2x 3090 128Gb of ram ... I have already left the card that is connected to the monitor off for the rendering

Hi samsue,

would you try the Nvidia Studio drivers 472.12 uninstalling the previous drivers using DDU unistaller driver tool?
Regards
Paride

Re: max slowly during rendering

Posted: Wed Oct 27, 2021 2:45 pm
by samsue
I am already using this drive and have installed it using DDU

Re: max slowly during rendering

Posted: Thu Oct 28, 2021 10:37 am
by paride4331
Hi samsue,
I can't reproduce your issue, could you share your scene in pm (with textures too)
3dsMax > File > archive
Regards
Paride

Re: max slowly during rendering

Posted: Fri Oct 29, 2021 10:45 am
by samsue
if you are rendering you can forget that octane also updates the mtsl and maps preview

Re: max slowly during rendering

Posted: Sun Nov 07, 2021 10:03 pm
by neonZorglub
samsue wrote:if you are rendering you can forget that octane also updates the mtsl and maps preview
Hi samsue,
The slow max viewport should have been fixed in 12.07.
This was most visible on scenes with a large number of textures, as there was unnecessary updates.
There is still a slow UI issue from the main render settings dialog; It should be fixed in the next release.
Thanks