OctaneRender 2020.2 LightWave Production build 2020.2.5.1
Posted: Fri Sep 10, 2021 4:00 pm
Hi,
This is an production release of the OctaneRender™ 2020.2 for LightWave™ plugin version 2020.2.5.1, available for LightWave 11.6, 2015.3, 2018.0, 2019.0/2019.1 and 2020.0 Windows x64 and MacOS (CUDA). This build has been compiled using the Octane 2020.2.5 core.
Make sure to use an NVIDIA Studio driver with version at least 456.38 to use this version. No driver updates are required for macOS 10.13 (CUDA).
Release 2020.2.5.1 Enterprise subscription license
https://render.otoy.com/customerdownloa ... rprise.zip
https://render.otoy.com/customerdownloa ... rprise.zip
Release 2020.2.5.1 Studio subscription license
https://render.otoy.com/customerdownloa ... studio.zip
https://render.otoy.com/customerdownloa ... studio.zip
Release 2020.2.5.1 Demo version
https://render.otoy.com/plugindownloads ... 4_demo.zip
https://render.otoy.com/plugindownloads ... X_demo.zip
Standalone 2020.2.5 version for the network rendering nodes
viewtopic.php?f=15&t=78208
Release Notes
=============================================
RELEASE 2020.2.5.1
=============================================
* PLUGIN FEATURES AND FIXES:
- Fixed a bug in the instancing rendering introduced in the previous build
=============================================
RELEASE 2020.2.5.0
=============================================
* PLUGIN FEATURES AND FIXES:
- Fixed a problem with the enable state of the instanced clones.
- Fixed a problem with the enable state of the LW instancers.
- RTX enabled by default in both Layout and LWSN
* OCTANE FEATURES AND BUGS FIXED:
- Fixed issue causing some textures to be interpreted differently when using out-of-core.
- Fixed application crash during startup.
- Fixed SSS pass which was causing a difference between the main pass and the denoiser output passes.
- Fixed issue with scenes with render layers and alpha channel enabled causing incorrect denoiser output.
- Fixed universal camera diopter rotation to be interpreted as degrees instead of 0-1.
- Fixed broken rotation for 2D transforms.
- Fixed an issue causing a freeze when disabling RTX while tone-mapping was happening.
- Fixed issue causing some dialogs to display in plugins that use the silent activation mode.
Happy rendering,
Your OTOY Team
This is an production release of the OctaneRender™ 2020.2 for LightWave™ plugin version 2020.2.5.1, available for LightWave 11.6, 2015.3, 2018.0, 2019.0/2019.1 and 2020.0 Windows x64 and MacOS (CUDA). This build has been compiled using the Octane 2020.2.5 core.
Make sure to use an NVIDIA Studio driver with version at least 456.38 to use this version. No driver updates are required for macOS 10.13 (CUDA).
Release 2020.2.5.1 Enterprise subscription license
https://render.otoy.com/customerdownloa ... rprise.zip
https://render.otoy.com/customerdownloa ... rprise.zip
Release 2020.2.5.1 Studio subscription license
https://render.otoy.com/customerdownloa ... studio.zip
https://render.otoy.com/customerdownloa ... studio.zip
Release 2020.2.5.1 Demo version
https://render.otoy.com/plugindownloads ... 4_demo.zip
https://render.otoy.com/plugindownloads ... X_demo.zip
Standalone 2020.2.5 version for the network rendering nodes
viewtopic.php?f=15&t=78208
Release Notes
=============================================
RELEASE 2020.2.5.1
=============================================
* PLUGIN FEATURES AND FIXES:
- Fixed a bug in the instancing rendering introduced in the previous build
=============================================
RELEASE 2020.2.5.0
=============================================
* PLUGIN FEATURES AND FIXES:
- Fixed a problem with the enable state of the instanced clones.
- Fixed a problem with the enable state of the LW instancers.
- RTX enabled by default in both Layout and LWSN
* OCTANE FEATURES AND BUGS FIXED:
- Fixed issue causing some textures to be interpreted differently when using out-of-core.
- Fixed application crash during startup.
- Fixed SSS pass which was causing a difference between the main pass and the denoiser output passes.
- Fixed issue with scenes with render layers and alpha channel enabled causing incorrect denoiser output.
- Fixed universal camera diopter rotation to be interpreted as degrees instead of 0-1.
- Fixed broken rotation for 2D transforms.
- Fixed an issue causing a freeze when disabling RTX while tone-mapping was happening.
- Fixed issue causing some dialogs to display in plugins that use the silent activation mode.
Happy rendering,
Your OTOY Team