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Multiple UV sets
Posted: Thu Sep 09, 2021 12:14 pm
by ruuterdetuuter
I'm sure this question has already been asked... But I have a model with 3 uv sets, some for colours and some for normals (different layouts)
Now I want to activate them by Octane in Blender but I can't seem to select a uv-map source?
Is it possible or is there a handy workaround?
Thanks in advance.
Ruud Z.
Re: Multiple UV sets
Posted: Thu Sep 09, 2021 1:56 pm
by elsksa
Hi Ruud Z,
It would likely be this node
https://docs.otoy.com/BlenderH/BlenderP ... ection.htm plugged in the "Projection" (green input) of the texture file node.
Re: Multiple UV sets
Posted: Fri Sep 10, 2021 7:02 am
by ruuterdetuuter
Thanks, I thought is should be something like this..
Thanks again!
Re: Multiple UV sets
Posted: Fri Sep 10, 2021 7:08 am
by elsksa
Pleasure. Feel free to join the Official Octane Discord server, there are active Octane Blender members in it that are always keen to help. Link in my forum signature (right under my messages).
Re: Multiple UV sets
Posted: Mon Sep 13, 2021 10:54 am
by linograndiotoy
Joining the Octane for Blender Facebook Group can also help (so many active users there):
https://www.facebook.com/groups/500738480259364