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				Animated Light- Flicker
				Posted: Thu Aug 05, 2021 3:24 pm
				by modjtaba
				Hi
When I animate my lights (specifically with rotation) in some frames they turn dark and back to bright in next frame.
Frame 110 and 176 are the problem in this case,
Regards
Mojtaba
			 
			
					
				Re: Animated Light- Flicker
				Posted: Thu Aug 05, 2021 3:27 pm
				by modjtaba
				problem is visible here
			 
			
					
				Re: Animated Light- Flicker
				Posted: Fri Aug 06, 2021 8:57 am
				by juanjgon
				Yes, I can reproduce this problem here. It seems some kind of weird core issue related to the light rotation. I'll report it to the core devs.
Thanks,
-Juanjo
			 
			
					
				Re: Animated Light- Flicker
				Posted: Sun Aug 22, 2021 2:34 pm
				by modjtaba
				juanjgon wrote:Yes, I can reproduce this problem here. It seems some kind of weird core issue related to the light rotation. I'll report it to the core devs.
Thanks,
-Juanjo
Thanks Juanjo.
It feels a bit hard to have no rotating lights for a while... 
Have the core dev team an schedule for solving this? when it will be available? 
Regards
Mojtaba
 
			
					
				Re: Animated Light- Flicker
				Posted: Sun Aug 22, 2021 3:04 pm
				by modjtaba
				BTW I'm just trying to rotate lights in sop level and hope it work...
			 
			
					
				Re: Animated Light- Flicker
				Posted: Thu Sep 02, 2021 11:14 am
				by juanjgon
				Nope, sorry. I don't have any news yet. I've just asked about this issue to the core devs again.
The problem seems to affect the spectron lights only. Perhaps as a workaround, you could use conventional lights. 
Thanks,
-Juanjo
			 
			
					
				Re: Animated Light- Flicker
				Posted: Wed Sep 08, 2021 3:29 am
				by modjtaba
				juanjgon wrote:Nope, sorry. I don't have any news yet. I've just asked about this issue to the core devs again.
The problem seems to affect the spectron lights only. Perhaps as a workaround, you could use conventional lights. 
Thanks,
-Juanjo
It is not spectron, in another scene I'm using light shader on a rotating light (Rotation is in sop level, not obj level...), but the problem still exist,
Thanks