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EXR(Octane) Depth Pass?

Posted: Thu Jun 10, 2021 10:08 pm
by muchogrande
Hi, just wondering if it is possible to export a proper depth pass using the EXR(Octane) format. I have tried and AE Extractor is only showing 2 channels (Z-Depth.A and Z-Depth.Y). Z-Depth export works as expected using regular EXR, but I would like to have cryptomatte and depth in the same file if possible.

Re: EXR(Octane) Depth Pass?

Posted: Fri Jun 11, 2021 7:06 am
by aoktar
It's absolutely proper but you need apply some level effect to see colors. Pixel values are much bigger than 1.0

Re: EXR(Octane) Depth Pass?

Posted: Sat Jun 12, 2021 5:13 pm
by muchogrande
Thanks Aoktar, I was confused by not seeing seperate RGB depth channels - but I see now I don't need them. Z-depth.Y in RGB works fine.