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HDRI Environment with Light Linking

Posted: Wed Jun 09, 2021 9:55 pm
by crowellster
Hi All,
Got a specific need to have two different HDRI setups in a scene for two different objects. Is there a way to do light linking or exclusion with those?

Thanks!

Re: HDRI Environment with Light Linking

Posted: Wed Jun 09, 2021 9:59 pm
by aoktar
You can adjust the effect of light IDs from this tab.

Re: HDRI Environment with Light Linking

Posted: Wed Jun 09, 2021 10:09 pm
by crowellster
Thanks Aoktar--but am I able to assign a light ID to the HDRI Environment Tag?

Re: HDRI Environment with Light Linking

Posted: Wed Jun 09, 2021 10:25 pm
by aoktar
'e' means environment light. Just deselect it

Re: HDRI Environment with Light Linking

Posted: Wed Jun 09, 2021 10:32 pm
by crowellster
Ah, but there’s no way to have two different environment lights affect two different objects separately, is there?

Re: HDRI Environment with Light Linking

Posted: Thu Jun 10, 2021 8:44 am
by bepeg4d
Hi crowellster,
you could try with a big sphere surrounding the scene, with inverted normals, with emissive texture material, and specific ID, to be able to exclude it from other objects, except the one you need.

ciao Beppe

Re: HDRI Environment with Light Linking

Posted: Thu Jun 10, 2021 2:30 pm
by crowellster
Thanks Beppe! That's the move! Luckily I just need a flat white ambient light for my second object, so that's super simple. Thanks!