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Crsh with Multthreaded scene extraction
Posted: Fri May 07, 2021 12:00 pm
by tombosschaert
I have a LW crash with the latest version of the plugin when opening IPR. The crash disappears when I disable the new 'multithread scene extraction'.
I'll gladly send a packaged scene. It's pretty huge though. Where should I send it to?
Re: Crsh with Multthreaded scene extraction
Posted: Fri May 07, 2021 1:01 pm
by juanjgon
You are working with the 2020.2.3.1 plugin build, right? It has several fixes related to this feature.
You can send me the link to download the scene by pm ...
Thanks,
-Juanjo
Re: Crsh with Multthreaded scene extraction
Posted: Fri May 07, 2021 3:21 pm
by tombosschaert
It is the latest version, but I am using 2019, because 2020 crashes with Octane material conversion, and it rotates my oriented instances 90 degrees.
I have also tested 2020, but that crashed as well.
I will send the scene through PM.
Re: Crsh with Multthreaded scene extraction
Posted: Sat Jul 03, 2021 4:18 am
by scooternva
FYI I have found that if NVLink is disabled multi-threaded scene extraction works. But if NVLink is enabled, kaboom.
Re: Crsh with Multthreaded scene extraction
Posted: Sat Jul 03, 2021 5:10 pm
by juanjgon
scooternva wrote:FYI I have found that if NVLink is disabled multi-threaded scene extraction works. But if NVLink is enabled, kaboom.
Hmm, this makes no sense. The nvlink is a render option that has nothing to do with the scene extraction. It is something really weird. In any case if you have a scene that crashes at the extraction time it could be great to have it here to reproduce the problem.
Thanks,
-Juanjo