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Referencing materials inside other materials

Posted: Fri Apr 23, 2021 9:02 am
by manusd
Hi, I have some materials that are almost the same but with some changes, for example they have differents color corrections and opacity mask.
Is there a way to reference the "master material" into the other ones so if I change the master the other materials get those changes?
Because currently what I'm doing is copying the same structure of nodes over every material and If I want to change something I need to change it in every material and that's a mess.
Thanks in advance!

Re: Referencing materials inside other materials

Posted: Mon Jun 28, 2021 7:41 pm
by ChrisHekman
No, this feature does not exist at the moment. Ill see if i can put it in the feature list.
Maybe I could expose float values in a similar way as textures.