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pilot g-2
Posted: Thu Aug 11, 2011 6:16 pm
by gah5118
Modeled in Rhino3d
I am still working on the plastics, adding ink in the ink tube, creating bump or normal maps for the molded letters, and alpha maps for the printed letters. I will probably add light scratches across the plastic to give it character also. I need to tweak the rubber grip material a bit as well. I am opened to suggestions. Eventually this will be used for an animation in a short film im about to make
Re: pilot g-2
Posted: Thu Aug 11, 2011 6:21 pm
by gah5118
I have also rendered this in Maxwell as a test comparison for my boss. matching the plastic was easier in it, however, I would like to get the same look in Octane since it cleans up nicer and is MUCH faster for doing animation. any suggestions? the two below are from Maxwell. my goal is to get away from Maxwell has a whole, but what keeps me with it is its multilight feature as well as render channels.
Re: pilot g-2
Posted: Thu Aug 25, 2011 11:39 am
by hmk
Nice Pen!
Well, yes one of the missing features in octane is the render channels, Arion render have this, but its much slower.
Re: pilot g-2
Posted: Thu Aug 25, 2011 2:48 pm
by gah5118
Thanks, yeah i have messed with arion render. Dont really like how it handles and have become very spoiled with the speed of Octane. Also just really like the community and support that octane has.
Re: pilot g-2
Posted: Fri Aug 26, 2011 4:12 pm
by Hastule
This looks really good! As of right now the only thing I can really think of that you might want to do is add a feint noise to the rubber grip; sometimes those grips are a soft rubber with an almost cloth-like feel to them. I realize alot of those types of pens DO just have a slick rubber grip to them, but I feel like having a more "textured" grip might make this pen look a little more interesting
Re: pilot g-2
Posted: Fri Aug 26, 2011 4:18 pm
by gah5118
thanks for the suggestion Hastule, I'll try it out and see how it looks!
Re: pilot g-2
Posted: Sat Aug 27, 2011 3:59 am
by gah5118
re rendered it with 2.5
plastic looks a lot better i think with the absorption
also i took up your suggestion with adding some texture to it. its very subtle but i think it does the trick. once i get a change again im going to animate/render it working.
Re: pilot g-2
Posted: Sat Aug 27, 2011 7:01 pm
by Sportler
You should chamfer it's tip! It is way too sharp!
Re: pilot g-2
Posted: Sun Aug 28, 2011 9:50 pm
by gah5118
nice call sportler. didnt think about that. ill chamfer the outside a bit and the inside just a tad
Re: pilot g-2
Posted: Mon Aug 29, 2011 3:32 pm
by Hastule
Yeah the texture on the grip looks good! It definitely does the trick. It's JUST noticable, which is perfect. I think it would look a bit fake if you make the bump/normal map any more extreme. Good job!