Rendering sequence patches break EXR(octane)
Posted: Mon Mar 22, 2021 5:30 pm
Running into a major problem compositing in AE and wanted to see if this was a common issue.
I had to render a path/fix for a sequence. About 40 frames or so. When reloading the EXR all the crypotmattes reset... on. every. sing. layer. Is this common?
But the major issue is those new frames have a completely different colors in both the object and material nodes. So when making a matte, it either works for the first 320 frame and not the last 40, or it works for the last 40 and not the first 320.
I tried to split the layers and composite the last 40 frames separately, but long-term this is def unsustainable since some compositing projects become quite heavy.
Any help is appreciated! thanks
I had to render a path/fix for a sequence. About 40 frames or so. When reloading the EXR all the crypotmattes reset... on. every. sing. layer. Is this common?
But the major issue is those new frames have a completely different colors in both the object and material nodes. So when making a matte, it either works for the first 320 frame and not the last 40, or it works for the last 40 and not the first 320.
I tried to split the layers and composite the last 40 frames separately, but long-term this is def unsustainable since some compositing projects become quite heavy.
Any help is appreciated! thanks