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Adding motion blur to Voronoi Fracture object

Posted: Mon Mar 08, 2021 4:17 pm
by stevenmenegozzi
I have pieces falling in a Voronoi Fracture object that I can't get to have motion blur with Octane. I've tried using an Octane ObjectTag with each of the Object Motion Blur modes and none work. Any suggestions?

Re: Adding motion blur to Voronoi Fracture object

Posted: Mon Mar 08, 2021 4:24 pm
by jayroth2020
Beppe or Ahmet may comment here, but Octane cannot calculate motion blur on objects that change vertex counts, which the fracture object tends to do. If you can, fracture it to one level before you animate it, so that the point count does not change throughout the animation. If that isn't possible, then use Reel Smart Motion Blur in post.

Re: Adding motion blur to Voronoi Fracture object

Posted: Mon Mar 08, 2021 4:52 pm
by stevenmenegozzi
Good to know, thanks for your help!