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how do you render thinking particle(or realflow particles)?

Posted: Fri Mar 05, 2021 7:42 am
by 46884463
I want to create some sand grain render with realflow and octane:
first i create a realflow scene and have it cached,
next i convert realflow particles to thinking particles by assigning it to a tp group,
and then i assign this tp group to a Particle Geometry and add a octane object tag and expect there would be a particle rendering tab in it, but there is no any particle tab like what a emitter does.

how can i make it work without perchacing another plugin such as xparticle?

Re: how do you render thinking particle(or realflow particles)?

Posted: Fri Mar 05, 2021 7:58 am
by aoktar
It means an unsupported feature if you can't see the enable particle tab. You should use render instances with a native c4d method.

Re: how do you render thinking particle(or realflow particles)?

Posted: Fri Mar 05, 2021 9:27 am
by bepeg4d
Hi,
you need to assign Thinking Particles to a Matrix object, and the Matrix object to a MoGraph Cloner:
277DF308-F229-4DE3-B788-C11A9557F8AF.jpeg
ciao Beppe

Re: how do you render thinking particle(or realflow particles)?

Posted: Sat Mar 06, 2021 8:57 am
by gergo_szabo22
If you make a geometry a child of your Fluid Object, and also make sure you have "Render only" turned off in the Particles section of the Fluid object, then it should render the particles