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Opacity Material "Stacking"

Posted: Tue Mar 02, 2021 4:29 am
by muchogrande
Hi, I believe I used to be able to use C4D-style material stacking with Octane, but I can't get it working.

I am 'stacking' materials with alpha channels in the C4D stack (Object view), but instead of layering, the topmost material is taking over and making everything transparent based it its opacity map.

I know there are other methods to accomplish this with Octane, but I'm wondering if this method still works? Or if I am missing something?

I would like to be able to layer multiple materials that are emissive and have alpha channels, and it seems neither Layered or Composite support this?

Re: Opacity Material "Stacking"

Posted: Tue Mar 02, 2021 7:46 am
by bepeg4d
Hi,
in my opinion, the Composite Material is perfect for this case, you have much more control, and it is seen as single material by C4D:
9CEB6ED7-4B24-45FA-ADA8-9FE07419252E.jpeg
ciao Beppe

Re: Opacity Material "Stacking"

Posted: Tue Mar 02, 2021 4:15 pm
by muchogrande
Thanks Beppe, my mistake - and yes I agree Composite is a much easier method!