Opacity Material "Stacking"
Posted: Tue Mar 02, 2021 4:29 am
Hi, I believe I used to be able to use C4D-style material stacking with Octane, but I can't get it working.
I am 'stacking' materials with alpha channels in the C4D stack (Object view), but instead of layering, the topmost material is taking over and making everything transparent based it its opacity map.
I know there are other methods to accomplish this with Octane, but I'm wondering if this method still works? Or if I am missing something?
I would like to be able to layer multiple materials that are emissive and have alpha channels, and it seems neither Layered or Composite support this?
I am 'stacking' materials with alpha channels in the C4D stack (Object view), but instead of layering, the topmost material is taking over and making everything transparent based it its opacity map.
I know there are other methods to accomplish this with Octane, but I'm wondering if this method still works? Or if I am missing something?
I would like to be able to layer multiple materials that are emissive and have alpha channels, and it seems neither Layered or Composite support this?