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different UV maps with displacement on

Posted: Tue Jan 19, 2021 3:21 pm
by BorisGoreta
When displacement is used in a surface all texture nodes use the same UV map as the displacement node. Usually I can set 3 different UV maps for other texture nodes.

Re: different UV maps with displacement on

Posted: Tue Jan 19, 2021 3:25 pm
by BorisGoreta
For some reason if the displacement map is the the first UV map then other texture nodes can use UV maps 2 and 3.

Re: different UV maps with displacement on

Posted: Tue Jan 19, 2021 9:31 pm
by juanjgon
This seems some kind of core limitation. I'll report it to the core devs.

Thanks,
-Juanjo